An AI-Built City Revealed from Street to Skyline
A silent 3D San Francisco flyout grows from animated street detail to a vast city and bay panorama.
By @MatthewBerman for JevRuns 00:54
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Why it works
Shot 1 holds the active intersection for 770 frames, letting the viewer inspect the simulation before the scale reveal. Shots 3–12 compress the rooftop climb into rapid cuts, while shot 13's 7.48-second, 19.6%-width lateral sweep makes the city and bay legible. The 415-frame shot 23 gives the much wider neighborhood a second spatial payoff.
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Tagged claudeunreal enginejev3d cityaerial flyoutsimulationprocedural worldstreet to skyline
