Ukiyo-e Wave Becomes a WebGL Diorama
A silent WebGL artwork morphs between a layered wave and mountain scene through depth, parallax, and particles.
By @tkm_hmng8Runs 00:20
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Why it works
The complete artwork reads at frame 0, and the first particle transfer reveals a different layered scene by 2.75 s. The only measured cut is frame 898; continuous object motion and the on-twos cadence make the 19.73 s film feel active without words or soundtrack.
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